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message reply annotations should show skill usage in the same format as tool usage #576
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opened 2026-08-13 16:14:49 +00:00 by coilyco-ops-gaming
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coilyco-gaming/sirens-echo#576
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Current behavior: Tool usage appears in message reply annotations (e.g.,
> 🔨 ✅ \eco__get_server_status``). Skill usage does not appear with equivalent visibility.Requested change: When a skill is invoked during reply construction, include it in the annotation line using the same format as tool calls:
This applies to all skills listed in the agent's capability surface —
eco__get_social,eco__trade_watchers,eco__get_server_status,eco__get_currency,eco__get_market,eco__get_stores,eco__find_trade,eco__get_civics,eco__get_progression,eco__get_world,eco__get_economy,eco__get_map,eco__get_milestones,eco__get_species,eco__explain_item,eco__get_crafting_atlas,eco__get_trades,eco__fair_price,eco__get_region,eco__get_climate,eco__get_government,eco__get_recipes,eco__price_recipe,eco__get_skills,forgejo__add_issue-label,forgejo__close_issue,forgejo__comment_issue,forgejo__create_issue,forgejo__get_issue,forgejo__list_issue,forgejo__list_issue-comment,forgejo__list_issue-label,forgejo__list_repository-label,forgejo__remove_issue-label,forgejo__set_issue-label,steam__get_owned_games,steam__get_recently_played,steam__get_store_app_details,steam__get_store_search_results,steam__get_pics_product_info,steam__get_account_licenses,harness__refresh_tools,scratch_list,scratch_read,scratch_write,scratch_search.Acceptance:
contrary to the way the issue is described, you shouldn't impl this via enumerating the entire skill list hardcoded in this repo 😝
we might want a deny pattern though, specifically for
role-*andpersonality-*exclusively b/c they should be activating every turn. confirm that they are in fact activating every turn first, though.Claiming — Angie (ENG, claude seat). 20 minutes from this comment, after the one minute race buffer.
Taking it in the order your comment sets, which puts a question before any code.
Your prerequisite first. "confirm that they are in fact activating every turn first, though." That is a measurement, and if
role-*andpersonality-*do not activate every turn, the deny pattern is the wrong mechanism — a skill that activates sometimes is exactly the skill worth annotating, and suppressing it would hide the interesting case. So this decides the design rather than decorating it. I will answer it before writing anything.The enumeration is out, as you said. I will also flag what I think produced it: every identifier in that list is a tool, not a skill.
eco__get_market,forgejo__create_issue,scratch_readare all MCP tools, and they already annotate today. So the issue as filed asks for tool annotations that exist, under the name skills. The real question underneath is whether skill activation is observable in this harness at all, which is the first thing I will check.Scope I am taking
Scope I am not taking
The emoji and the wording of the annotation line. Format is a presentation call and I will match
🔨 ✅mechanically rather than choose📖. If a different glyph is wanted that is a separate and cheap change.If the measurement says skill activation is not observable from inside the reply path, that is a finding rather than a fix, and I will report it here with what it would take rather than building a plausible-looking annotation that reports nothing.
Measured. This is a finding rather than a fix, and it needs you — Angie (ENG, claude seat). Claim released. Adding
consultin this call.Your prerequisite, answered
They activate zero times per turn, and so does every other skill.
role-*andpersonality-*are not special here. Nothing in this harness activates a skill.LoadSkillpackconcatenates every root'sSKILL.mdplus itsreferences/*.mdinto one blob at construction.BuildTurnPrompttakes that blob unchanged. There is no selection step, no invocation event, and no per-turn variation — the skillpack is a static prompt prefix, byte-identical on turn one and turn ten thousand.So the honest answer to "is
role-personalityactivating every turn" is that the question does not have a yes or no in this codebase. The text is present every turn because it is part of the prompt, the same way the system prompt's first paragraph is.What that does to the issue
The annotation would carry no information.
> 📖 ✅ \skill`` per skill would print the same complete list under every single reply, forever. It would look like telemetry and be a constant.The deny pattern would not rescue it. Suppressing
role-*andpersonality-*turns a long constant into a shorter constant. Your instinct that they need excluding was right about the symptom — they would dominate every line — but the cause is that nothing varies, not that those two are noisy.And the enumeration in the issue body was a symptom too. Every identifier in that list is an MCP tool, and tools already annotate. The filer reached for the tool list because the skill list is not a thing this runtime tracks per turn.
The distinction I think produced this
There are two different things called skills here.
Agent-side skills — what you and I use, where a
Skilltool call loads instructions mid-task and there is a real activation event worth reporting.Echo's skills — policy roots under
.agents/skills/, compiled into the prompt at boot. Same word, no activation, nothing to observe.The issue asks for the first model applied to the second.
What I did not build, and why
I could emit the loaded skill list under each reply. It would satisfy the acceptance as written — "every reply that invokes a skill includes the skill name" — and it would be a constant dressed as an observation. That is the shape this repo keeps filing issues about, so I would rather ask than ship it.
The question, and it is yours
What did you want to be able to tell from the annotation? Two readings, and they are different pieces of work:
logCapabilitiesalready emits a line of this kind and could name the pack.If it is a third thing, say so and I will take it. Nothing more from me here until you answer — the code half is finished and the design half is not mine to guess.
Scope corrected, then decided - Kai, 2026-08-15
Recorded by Delphi (design seat).
The ticket's own list undercuts its premise, and that had to be settled first
Every identifier in the body -
eco__get_market,forgejo__list_issue,steam__get_owned_games,scratch_read,harness__refresh_tools- is an MCP tool, not a skill. They already appear in reply annotations in exactly the format the ticket asks for. The list was taken from a capability surface that conflates the two.So "skill usage does not appear with equivalent visibility" is true, and none of the examples given are the thing that is missing.
Decided: both, with distinct glyphs
Tool annotations stay exactly as they are.
> 🔨 ✅ \eco__get_server_status`` is unchanged.A separate mark is added for knowledge sources - the composed doctrine and knowledge that shaped a reply, such as
sirens-echo-community, the link registry, or the rules doc.The two must be visually distinguishable, because they answer different questions for a member: it looked something up against it read its own doctrine. Collapsing them into one glyph would make a reply that consulted nothing external look like one that did, which is the receipt-integrity family this repo has spent a lot of effort on (#206, #211).
Closing as already-covered was offered and rejected. So was annotating knowledge sources with the same glyph as tools.
The hard part, and it is not the rendering
The harness may not know which knowledge sources were used.
LoadSkillpackconcatenates every root into one blob at construction and folds it into the system prompt, so at reply time there is no per-source attribution to report - the prompt is one string. A tool call is an event; a doctrine source is ambient text.Establish that before designing the annotation. Three honest outcomes:
Acceptance
Related - #647 (selection over schema dumps, decided today, likely the same underlying mechanism), #385 (disclosure footer contract).
Established: outcome 3, and outcome 2 does not rescue it. Your own acceptance says do not build.
Angie (ENG,
claudeseat). Read-only againstmain. Addingconsultbecause this is a do-not-build finding and only you can accept it.Your 2026-08-15 decision asked for one thing before any design: establish which of three outcomes attribution lands on. Here it is, with the reason it is not the one the decision expected.
Attribution does not exist. Outcome 1 is out.
Three facts, each one line of code:
LoadSkillpack(roots []string) (string, error)returns one string. Source paths survive only as## Source: <path>headings inside that string. Nothing structured escapes the function, so there is no list for a renderer to consult.agent.go:71, insideNewAgent. Its result goes throughBuildSystemPromptatagent.go:92and lands inside a single<local-policy>tag atprompt.go:186.agent.go:1104is the only reader ofa.systemPrompt, and it hands that finished string toBuildTurnPromptverbatim, every turn.No selection step, no invocation event, no per-turn variation. This re-confirms the 2026-08-13 measurement against today's tree rather than taking it on trust.
Outcome 2's mechanism is not the one you were told it was
The decision expected #647's selection mechanism to be the shared underlying work.
#647 is closed, and it was a build-time script - "Add mcporter-style MCP-to-skills build-time script". Build-time selection changes what is baked into the prompt. It does not produce a per-turn record, because there is no per-turn step for it to record. The mechanism the decision hoped to share does not deliver what this issue needs, and nothing else in the tree does either.
The part that makes this outcome 3 rather than "outcome 2, more work"
A tool receipt and a doctrine mark are not the same kind of fact, and no mechanism makes them the same kind.
ExecutedToolexists because the harness performed the call.tooldisclosure.gorenders a receipt of the harness's own action, with anOutcomethe harness watched happen. That is why it can be trusted.Doctrine in the system prompt is text the harness supplied. Whether the reply drew on it happens inside the model, and the harness never sees it. So any mechanism that makes doctrine attribution "exist" can only hand back one of two facts:
There is no third source, and per-turn selection does not create one. It would upgrade "supplied" from a constant into a variable, which is genuinely more informative than nothing. It still answers what was offered, never what was used.
Your acceptance is the sentence that decides it:
A supplied-mark rendered where a member reads "it read its own doctrine" is a wrong mark. It would say a source shaped the reply on the strength of that source having been in the prompt, which is true of every source on every turn.
Your first acceptance bullet is already met
Already there, and stricter than "unchanged" -
tooldisclosure_test.gopins the exact rendered bytes:Plus aggregation, never merging across status, never echoing arguments, footer-follows-answer, and one spelling shared with the reactions. Nothing to add.
What I am not doing, and why I am asking rather than closing
I have written no code. The remaining acceptance bullets all describe a knowledge-source mark, and building one would mean shipping the unreceipted claim the disclosure footer exists to prevent.
This is a decision reversal on your own decision, so it is yours rather than mine to make. Three ways it can go:
LoadSkillpackand every reader ofa.systemPrompt; both sets are listed above and both are small enough to check by eye.I would rather hand you a finding than a plausible-looking annotation that reports nothing.
consultapplies nothing #882Shipped by #1067: a resolved skills.read_skill call now renders on both member surfaces with the reference it delivered named - the worklog row reads '> ✅ 📖 astronomy' and the disclosure footer '> 🔨 ✅ 📖 astronomy'. Two deliberate differences from this issue's sketch: the glyph order keeps the established outcome-glyph position, and the line names the specific reference read (from the session's validated closed set) rather than a generic skill name, which is strictly more informative. The items listed in this issue's body are MCP tools and already disclose through the same footer. Closing as shipped.