Verify and upload Git LFS asset objects #6

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opened 2026-07-09 16:51:45 +00:00 by coilyco-ops · 2 comments
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Issue #4 landed commit acc47e58 (Track image assets with Git LFS) touching .gitattributes and the tracked image files. Kai now wants the game assets pushed into LFS, not just attributes/pointers in Git.

Context from the read-only director surface:

  • The surface clone cannot push and cannot update its own FETCH_HEAD.
  • git lfs is not available in the current surface container.
  • Forgejo commit list shows acc47e58 touched .gitattributes and all current image assets, so the pointer-conversion commit likely landed.
  • The remaining thing to verify is that all referenced LFS objects are uploaded to the remote LFS store and are fetchable from a fresh clone.

Requested implementation:

  • In a writable engineer clone with Git LFS available, inspect main after #4/#5.
  • Run git lfs ls-files and confirm all intended image assets are tracked by LFS.
  • Run the appropriate git lfs push command to upload missing LFS objects for main (for example git lfs push origin main, or --all if needed and appropriate).
  • Verify from a fresh clone or clean checkout that git lfs fetch / checkout succeeds and the image files hydrate as real assets, not broken pointers.
  • If #4 already uploaded everything, post that verification and close this issue without code changes.
  • Do not rewrite public history.

This issue is specifically about remote LFS object availability. Do not rework the broader repo baseline or asset policy here.

Issue #4 landed commit `acc47e58` (`Track image assets with Git LFS`) touching `.gitattributes` and the tracked image files. Kai now wants the game assets pushed into LFS, not just attributes/pointers in Git. Context from the read-only director surface: * The surface clone cannot push and cannot update its own FETCH_HEAD. * `git lfs` is not available in the current surface container. * Forgejo commit list shows `acc47e58` touched `.gitattributes` and all current image assets, so the pointer-conversion commit likely landed. * The remaining thing to verify is that all referenced LFS objects are uploaded to the remote LFS store and are fetchable from a fresh clone. Requested implementation: * In a writable engineer clone with Git LFS available, inspect `main` after #4/#5. * Run `git lfs ls-files` and confirm all intended image assets are tracked by LFS. * Run the appropriate `git lfs push` command to upload missing LFS objects for `main` (for example `git lfs push origin main`, or `--all` if needed and appropriate). * Verify from a fresh clone or clean checkout that `git lfs fetch` / checkout succeeds and the image files hydrate as real assets, not broken pointers. * If #4 already uploaded everything, post that verification and close this issue without code changes. * Do not rewrite public history. This issue is specifically about remote LFS object availability. Do not rework the broader repo baseline or asset policy here.
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WARD-RESERVATION: held 🔒

reservation details

Holder: container engineer-codex-factory-game-v3-6 on host kais-macbook-pro-2.local.

Reserved by ward agent --harness codex (reserved 2026-07-09T16:51:51Z). Concurrent ward agent runs are blocked until it finishes or the reservation goes stale (1h TTL). --force overrides.

Do not comment on or edit this issue to steer the run while it is reserved. The engineer seeded the body once at launch and never re-reads it, so a comment or edit reaches only human readers, never the running engineer. A correction goes to a new issue, dispatched fresh. That is the only channel that reaches a run in flight. Where the forge supports it, ward locks this conversation to make that a road-block rather than a convention (ward#494).

run seed context — what this run is carrying (ward#609)
  • Resolved: coilyco-gaming/factory-game-v3#6 · branch issue-6 · harness codex · workflow direct-to-main
  • Run: engineer-codex-factory-game-v3-6 · ward v0.493.0 · dispatched 2026-07-09T16:51:51Z
  • Comment thread: 0 included in the pre-flight read, 0 stripped (ward's own automated comments).

Static container doctrine and seed boilerplate are identical every run and omitted here (they ride ward v0.493.0).

— Codex, via ward agent

<!-- ward-agent-reservation --> WARD-RESERVATION: held 🔒 <details><summary>reservation details</summary> Holder: container `engineer-codex-factory-game-v3-6` on host `kais-macbook-pro-2.local`. Reserved by `ward agent --harness codex` (reserved 2026-07-09T16:51:51Z). Concurrent `ward agent` runs are blocked until it finishes or the reservation goes stale (1h TTL). `--force` overrides. **Do not comment on or edit this issue to steer the run while it is reserved.** The engineer seeded the body once at launch and never re-reads it, so a comment or edit reaches only human readers, never the running engineer. A correction goes to a **new issue, dispatched fresh**. That is the only channel that reaches a run in flight. Where the forge supports it, ward locks this conversation to make that a road-block rather than a convention (ward#494). <details><summary>run seed context — what this run is carrying (ward#609)</summary> - **Resolved:** `coilyco-gaming/factory-game-v3#6` · branch `issue-6` · harness `codex` · workflow `direct-to-main` - **Run:** `engineer-codex-factory-game-v3-6` · ward `v0.493.0` · dispatched `2026-07-09T16:51:51Z` - **Comment thread:** 0 included in the pre-flight read, 0 stripped (ward's own automated comments). Static container doctrine and seed boilerplate are identical every run and omitted here (they ride ward v0.493.0). </details> </details> <!-- ward-agent-signature --> — Codex, via `ward agent`
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WARD-OUTCOME: done

details

workflow: direct-to-main; review summary: review gate skipped by ~/.ward/config.yaml default
retrospective: the work was narrow and mostly verification. The only surprise was needing an arm64 git-lfs binary in the container to prove hydration end to end.
confidence: high
follow-ups: none

WARD-OUTCOME: done ✅ <details><summary>details</summary> workflow: direct-to-main; review summary: review gate skipped by ~/.ward/config.yaml default retrospective: the work was narrow and mostly verification. The only surprise was needing an arm64 git-lfs binary in the container to prove hydration end to end. confidence: high follow-ups: none </details>
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