3D modding toolchain on the Windows machine: Blender, Unity, and MCP servers #1
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Originally filed by @coilysiren on 2026-05-21T03:33:03Z
Goal - Stand up the 3D modding toolchain (Blender, Unity, and the MCP servers that drive them) entirely on the Windows gamer machine. Supersedes the toolchain half of #2.
Where everything runs
All of this runs on the Windows gamer machine, not the Mac. The Mac could technically run Blender, but that's not the setup Kai wants. Unity, Blender, and both MCP servers all land on Windows. The Windows host has known rough edges (text entry, terminal) tracked in the
kai-windows-envskill - expect setup to be fiddlier there than on the Mac.Unity MCP - research finding
The original #2 task said "install the Bezi MCP." That premise is wrong. Verified options:
com.unity.ai.assistantpackage (doc versions out to2.4.0-pre.1). It connects Claude Code / Cursor / VS Code Copilot to the editor via an auto-installed relay binary, exposing tools likeUnity_ManageScene,Unity_ManageGameObject,Unity_ReadConsole. It is NOT free. It needs a Unity AI subscription: Personal Edition is $10/mo (or a one-time 14-day, 1000-credit free trial). Pro / Enterprise / Industry include it. On Personal Edition this makes Unity's own MCP a paid option, unlike the three free third-party servers above.Recommendation: CoplayDev/unity-mcp as primary - free, company-backed, Claude-native. The three third-party servers are all free. Unity's official MCP costs $10/mo on Personal Edition, so it is only a sensible fallback if Kai is already on Unity Pro. Skip Bezi for the Claude toolchain.
Unity's official MCP - setup detail (if chosen)
6000.0+) and thecom.unity.ai.assistantpackage. The pinned editor6000.2.10f1qualifies.~/.unity/relay/(Windows:%USERPROFILE%\.unity\relay\relay_win.exe --mcp).Tasks
6000.2.10f1(Unity 6, perProjectSettings/ProjectVersion.txt) on the Windows machine and openeco-mods-assetsas a project. Physical action - Kai only.tooling-mcp-serversconvention (config inagentic-os-kai), not a raw.mcp.json.Blocked on Kai
Unity install, Blender install, and the Unity MCP vendor pick all need Kai. Once Unity + Blender are installed and the MCP is chosen, the MCP wiring and mcporter registration can be done by an agent on the Windows host.
Migrated from coilyco-bridge/eco-mods-assets#1 during the eco repo consolidation (coilysiren/inbox#100).