Add roses, daisies, tulips to the Petals tag (enable colored-powder recipe) #2

Closed
opened 2026-07-03 05:19:33 +00:00 by coilysiren · 4 comments
Owner

Community feature request.

Add roses, daisies, and tulips to the Petals tag so they can be used in the colored-powder recipe (dye), alongside the flowers already tagged.

Scope

  • Locate the Petals tag definition and the colored-powder recipe (which items the tag currently covers).
  • Add roses, daisies, and tulips as Petals-tagged items so the colored-powder recipe accepts them.
  • Verify in game: the three flowers show up as valid colored-powder inputs.

Routing

Filed to eco-mods as a content/tag change. If it lands as an override of vanilla flower items rather than first-party mod content, it may move to eco-ops's override area.

  • eco-ops#15 (mod audit - where the tag and recipe are defined)
Community feature request. **Add roses, daisies, and tulips to the `Petals` tag** so they can be used in the colored-powder recipe (dye), alongside the flowers already tagged. ## Scope - Locate the `Petals` tag definition and the colored-powder recipe (which items the tag currently covers). - Add roses, daisies, and tulips as `Petals`-tagged items so the colored-powder recipe accepts them. - Verify in game: the three flowers show up as valid colored-powder inputs. ## Routing Filed to eco-mods as a content/tag change. If it lands as an override of vanilla flower items rather than first-party mod content, it may move to eco-ops's override area. ## Related - eco-ops#15 (mod audit - where the tag and recipe are defined)
Owner

Director scope for a repository-native implementation: the consolidated public repo currently has no existing Petals tag or rose/daisy/tulip definitions to edit, so implement the smallest Eco-compatible post-initialization/tag override in the public mod collection. Add exactly rose, daisy, and tulip to Petals without changing their spawn rates, harvest yields, nutrition, or the colored-powder recipe quantity. Keep generated files generated, type-check against the pinned Eco reference assemblies, and add a focused structural test or validation that catches a missing flower. Land code only; leave in-game confirmation as an explicit operator checkpoint.

Director scope for a repository-native implementation: the consolidated public repo currently has no existing `Petals` tag or rose/daisy/tulip definitions to edit, so implement the smallest Eco-compatible post-initialization/tag override in the public mod collection. Add exactly rose, daisy, and tulip to `Petals` without changing their spawn rates, harvest yields, nutrition, or the colored-powder recipe quantity. Keep generated files generated, type-check against the pinned Eco reference assemblies, and add a focused structural test or validation that catches a missing flower. Land code only; leave in-game confirmation as an explicit operator checkpoint.
Owner

WARDED_WORKFLOW: reservation-released

release details

Run never started. ward container reap released container engineer-codex-eco-mods-2 (--harness codex): it exited without launching the agent (smoke-test death, ward#222/#264/#595), so it did no work and the launch intent it took is retracted. Nothing is running on this issue. It needs re-dispatch. A ward agent director re-queues it automatically. A manual ward agent retry no longer needs --override-reservation.

— Codex, via ward agent

<!-- ward-agent-reservation-released --> <!-- ward-needs-redispatch --> WARDED_WORKFLOW: reservation-released <details><summary>release details</summary> Run never started. `ward container reap` released container `engineer-codex-eco-mods-2` (`--harness codex`): it exited without launching the agent (smoke-test death, ward#222/#264/#595), so it did no work and the launch intent it took is retracted. Nothing is running on this issue. It needs re-dispatch. A `ward agent director` re-queues it automatically. A manual `ward agent` retry no longer needs `--override-reservation`. </details> <!-- ward-agent-signature --> — Codex, via `ward agent`
Owner

WARDED_WORKFLOW: reservation-held

reservation details

Holder: launch intent for container engineer-codex-eco-mods-2 on host kais-macbook-pro-2.local.

Accepted by ward agent --harness codex (reserved 2026-07-23T07:25:41Z). Concurrent ward agent runs are blocked until this intent becomes visible or the intent is released. The stale-intent fallback is still TTL-bounded (3h TTL). --override-reservation overrides.

Do not comment on or edit this issue to steer the run while it is reserved. The engineer seeded the body once at launch and never re-reads it, so a comment or edit reaches only human readers, never the running engineer. A correction goes to a new issue, dispatched fresh. That is the only channel that reaches a run in flight. Where the forge supports it, ward locks this conversation to make that a road-block rather than a convention (ward#494).

run seed context — what this run is carrying (ward#609)
  • Resolved: coilyco-gaming/eco-mods#2 · branch issue-2 · harness codex · workflow merge-remote-main
  • Run: engineer-codex-eco-mods-2 · ward v0.793.0 · dispatched 2026-07-23T07:25:40Z
  • Reservation: held
  • Comment thread: 2 included in the pre-flight read, 0 stripped (ward's own automated comments).

Static container doctrine and seed boilerplate are identical every run and omitted here (they ride ward v0.793.0).

— Codex, via ward agent

<!-- ward-agent-reservation --> WARDED_WORKFLOW: reservation-held <details><summary>reservation details</summary> Holder: launch intent for container `engineer-codex-eco-mods-2` on host `kais-macbook-pro-2.local`. Accepted by `ward agent --harness codex` (reserved 2026-07-23T07:25:41Z). Concurrent `ward agent` runs are blocked until this intent becomes visible or the intent is released. The stale-intent fallback is still TTL-bounded (3h TTL). `--override-reservation` overrides. **Do not comment on or edit this issue to steer the run while it is reserved.** The engineer seeded the body once at launch and never re-reads it, so a comment or edit reaches only human readers, never the running engineer. A correction goes to a **new issue, dispatched fresh**. That is the only channel that reaches a run in flight. Where the forge supports it, ward locks this conversation to make that a road-block rather than a convention (ward#494). <details><summary>run seed context — what this run is carrying (ward#609)</summary> - **Resolved:** `coilyco-gaming/eco-mods#2` · branch `issue-2` · harness `codex` · workflow `merge-remote-main` - **Run:** `engineer-codex-eco-mods-2` · ward `v0.793.0` · dispatched `2026-07-23T07:25:40Z` - **Reservation:** held - **Comment thread:** 2 included in the pre-flight read, 0 stripped (ward's own automated comments). - included: @coilyco-ops (2026-07-23T05:53:48Z), @coilyco-ops (2026-07-23T06:10:34Z) Static container doctrine and seed boilerplate are identical every run and omitted here (they ride ward v0.793.0). </details> </details> <!-- ward-agent-signature --> — Codex, via `ward agent`
Owner

Rescue review found no engineer-authored work to preserve.

  • Run boundary - Ward failed during the fresh checkout before the model launched.
  • Blocker - Forgejo LFS reports that the tracked object for mods/Mods/UserCode/BunWulfBiochemical/Assets/ChemicalLaboratory.unity3d is missing from remote storage.
  • Repository state - the engineer produced no source analysis, diff, commit, branch, or verification.
  • Redispatch - an operator must restore the missing LFS object and confirm a normal fresh clone completes before another engineer starts.
<!-- ward-rescue-review-2026-07-23 --> Rescue review found no engineer-authored work to preserve. * Run boundary - Ward failed during the fresh checkout before the model launched. * Blocker - Forgejo LFS reports that the tracked object for `mods/Mods/UserCode/BunWulfBiochemical/Assets/ChemicalLaboratory.unity3d` is missing from remote storage. * Repository state - the engineer produced no source analysis, diff, commit, branch, or verification. * Redispatch - an operator must restore the missing LFS object and confirm a normal fresh clone completes before another engineer starts.
Sign in to join this conversation.
No milestone
No project
No assignees
2 participants
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set

Reference
coilyco-gaming/eco-mods#2
No description provided.