docs(unity): unity/README.md and unity/AGENTS.md still describe the pre-consolidation three-repo world #29
Labels
No labels
autonomy
async-consult
autonomy
epic
autonomy
headless
autonomy
live-collab
c#
priority
P0
priority
P1
priority
P2
priority
P3
priority
P4
role/ai
role/creator
role/design
role/director
role/engineer
role/exec
role/human
role/ops
role/qa
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
coilyco-gaming/eco-mods#29
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
unity/README.mdandunity/AGENTS.mdcame across verbatim in the import commit and were never rewritten for their new home. Both read as if the Unity project were still its own repository.What is wrong
Wrong repo identity. Both files call the project
eco-mods-assetsand describe it as a standalone repo. It is now theunity/directory ofeco-mods.Dead cross-references. They point at
eco-mods-public,eco-mods-assets-embeded, andeco-mods-assetsongithub.com. All three are deprecated. The canonical set iscoilyco-gaming/{eco-app, eco-mods, eco-ops}on Forgejo, and the embedded assets are now the siblingunity-embedded/directory in this same repo.Retired command surface.
unity/AGENTS.mdroutes every dev command throughcoilyand namescoily exec pre-commit-all. Thecoilyspelling is retired. The live verb isjust pre-commit-allfromunity/justfile, which the file does not mention.Retired tooling reference.
unity/README.mdsays bundles are copied out byinvoke copy-assets. There is noinvokeanywhere in the repo. The verb isjust copy-assets, which routes tomods/scripts/mods.pyand has its own defects tracked separately.Stale release claim.
unity/AGENTS.mdsays the project ships no release of its own and that consumer repos publish the bundles. The consumers it names no longer exist, and this repo's own CI publishes install-ready packages.A GitHub cross-reference convention link at the bottom of both files points at an agentic-os issue by the old
coilysiren/agentic-osslug.What is still correct
Keep these, they are the load-bearing parts:
Assets/,Packages/,ProjectSettings/,AssetBundles/,Builds/layout description.Assets/is upstream and should not be edited or moved, and excludes beat edits for it..metafiles, Unity manages them.--no-verify.Scope
Docs only. No code or asset changes. The trifecta rule means
unity/docs/FEATURES.mdshould get the same read while someone is in there.