Tune star gain for the v13 changes before cycle 15 #27
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Reference
coilyco-gaming/eco-mods#27
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Filed from the Sirens Discord
#suggestions-feedback-bugsforum.Source // https://discord.com/channels/1300204416229441587/1510880169391292437
Raised by // Elizabeth, 2026-06-01
Forum tags // mods (balance)
Signal // 12 replies
What was asked
Elizabeth opened it as a poll of the regulars rather than a proposal: "V13 introduced changes to how stars work and also how quickly they accumulate. Regular players have opinions on this to follow."
No decision was reached. Two coherent positions emerged plus a middle option, and they need resolving before cycle 15 config is frozen.
Position one, stars are too generous
Octavian: "This cycle has been rough. Stars need balancing back to the vanilla ie 'new skill cost + number of skills you already have'." He noted holding all specializations from two skill chains and finding that "amusing and stressful".
yourock17 reported accidentally reaching seven talents (Logging, BE, Mechanics, Industry, Shipwright, Mining, Masonry, Blacksmith, Smelting) while doing very little house building, compared to players who housemaxx. Their own assessment: "I think a wee bit much".
FarFromPro noted the starting point: "seeing how we start with 21 stars".
Position two, generous stars are load-bearing
Theo argued the resilience case, which is specific to a small long-running server:
He accepts vanilla's tightening is good design in general, but argues Sirens already gates progression through its skill trees, and that the spare star pool exists to break a late-game deadlock when someone leaves. He also raised newcomer competitiveness: late joiners get discouraged because everyone else is doing everything better and cheaper.
Middle option, and where the thread actually landed
yourock17 changed position after reading Theo, which is the most useful datapoint in the thread:
Theo also floated a non-config alternative: leave the possibility open for an admin to step in and help a few users, with the community's approval, to resolve a deadlock if it arises.
What needs deciding
Timing
v14 may reset the terms of this discussion entirely, since the upgrade and module changes are already known to be breaking. Confirm what v14 does to star costs before tuning against v13 behavior.