Turn off phyto remediation so tailings cannot be fully removed #21

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opened 2026-08-20 04:58:11 +00:00 by coilyco-ops · 0 comments
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Filed from the Sirens Discord #suggestions-feedback-bugs forum.

Source // https://discord.com/channels/1300204416229441587/1535675184097394758
Raised by // Octavian_34.--.Scuba, 2026-08-08
Forum tags // profession, mods (balance)
Signal // 2 replies, 2 thumbs up

What was asked

Disable phyto remediation. Octavian's stated reason, quoted in full:

Removing the ability for us to fully remove tailings

The balance argument is that tailings are supposed to be a lasting consequence of mining, and phyto remediation lets players erase them completely.

Context from the thread

Kai's reaction was about volume rather than this mod specifically: "I'm gonna have to remove so many things". She then pointed out that Elizabeth had already opened a broader thread covering the same cycle 15 mod cleanup.

That broader thread is tracked at https://forgejo.coilysiren.me/coilyco-gaming/eco-ops/issues, filed from https://discord.com/channels/1300204416229441587/1535018030227132650.

Sequencing note

This is a candidate for the cycle 15 turnover rather than a mid-cycle change, since removing a remediation path mid-cycle strands anyone who planned around it.

Filed from the Sirens Discord `#suggestions-feedback-bugs` forum. **Source** // https://discord.com/channels/1300204416229441587/1535675184097394758 **Raised by** // Octavian_34.--.Scuba, 2026-08-08 **Forum tags** // profession, mods (balance) **Signal** // 2 replies, 2 thumbs up ## What was asked Disable phyto remediation. Octavian's stated reason, quoted in full: > Removing the ability for us to fully remove tailings The balance argument is that tailings are supposed to be a lasting consequence of mining, and phyto remediation lets players erase them completely. ## Context from the thread Kai's reaction was about volume rather than this mod specifically: "I'm gonna have to remove so many things". She then pointed out that Elizabeth had already opened a broader thread covering the same cycle 15 mod cleanup. That broader thread is tracked at https://forgejo.coilysiren.me/coilyco-gaming/eco-ops/issues, filed from https://discord.com/channels/1300204416229441587/1535018030227132650. ## Sequencing note This is a candidate for the cycle 15 turnover rather than a mid-cycle change, since removing a remediation path mid-cycle strands anyone who planned around it.
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coilyco-gaming/eco-mods#21
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