Jobs view: show which jobs are not covered by active and long-term players #312
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coilyco-gaming/eco-app#312
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Filed from the Sirens Discord
#suggestions-feedback-bugsforum.Source // https://discord.com/channels/1300204416229441587/1531689282606207178
Raised by // Kai, 2026-07-28
Forum tags // mods (webapp)
Signal // 1 reply
What was asked
Add a section to https://eco-app.coilysiren.me/jobs that surfaces coverage gaps: which jobs nobody currently active or long-term is filling.
This is the same resilience concern that drives the star-gain argument, made visible. A missing smelter is worse than a missing material, and right now nobody can see the gap until progress stalls.
Constraint Kai attached
So the view should not report an unstaffed job that no one could take yet, since that is noise rather than a gap. The trailing question mark is Kai's, and it is the open part: the unlock state may not be directly available from the current data path.
What needs establishing before building
Related
The broader feature inventory for this site is tracked separately, filed from https://discord.com/channels/1300204416229441587/1531686534997213275