Route production opportunities into the item-pricing explanation #178
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Reference
coilyco-gaming/eco-app#178
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Context
The existing “Most valuable to craft” board discovers production opportunities, but it is not a replacement for the selected-item pricing job. The item-focused pricing explanation in #177 becomes the destination that lets a player inspect why an opportunity ranks.
What to build
Make the production-opportunity surfaces link each ranked item to the pricing explanation. Preserve the current server-derived sort as discovery, but ensure the follow-through exposes the evidence a player needs before deciding to craft or price an item.
Acceptance criteria
docs/FEATURES.mdstates that the sorter is a discovery surface, not an automatic pricing or crafting command.Blocked by
State and safety boundary
Read-only server data and URL state only. Do not create recommendations that write to a store, create work orders, or persist player choices.
Non-goals